Cabinet Mysteriis - Escape Game
In Quebec City, right by the university campus lies a strange and marvelous place. Under the guise of an escape game, Cabinet Mysteriis is on a mission to make you live a unique immersive experience that will take you out of this world, literally!
Whether it be as a couple, with friends, family or colleagues, the brave ones will be locked in groups of 2 to 6 in a scenario that will require communication, cooperation and ingenuity in order to go through the challenges that await inside and reach victory!
Prizes and recognition
The Exhibits
Screaming metal
From the ruins of the Apocalypse a new world was born, a world of scraps, fire and blood. The lucky ones died in the blast. Survivors in an irradiated wasteland, you roam the desolate expanse in search of water to survive and gas to drive…
Screaming metal
From the ruins of the Apocalypse a new world was born, a world of scraps, fire and blood. The lucky ones died in the blast. Survivors in an irradiated wasteland, you roam the desolate expanse in search of water to survive and gas to drive. You were driving pedal to the metal when you fell in a raider clan's ambush. You now await your fate in the refrigerator of their "Fortress". Trough your bad luck, a silver lining : a raid from a rival gang now offers you a chance to escape. Break out, find your car, and maybe you'll be able to drive out into the sunset.
*Claustrophobics beware! This exhibit implies to be quite limited in your actions during a part of the experience. Contact us so we can help you determine whether or not this experience is for you!
Players 2-6
Time 60 min
Difficulty
Frightness
Screaming metal
From the ruins of the Apocalypse a new world was born, a world of scraps, fire and blood. The lucky ones died in the blast. Survivors in an irradiated wasteland, you roam the desolate expanse in search of water to survive and gas to drive…
Screaming metal
From the ruins of the Apocalypse a new world was born, a world of scraps, fire and blood. The lucky ones died in the blast. Survivors in an irradiated wasteland, you roam the desolate expanse in search of water to survive and gas to drive. You were driving pedal to the metal when you fell in a raider clan's ambush. You now await your fate in the refrigerator of their "Fortress". Trough your bad luck, a silver lining : a raid from a rival gang now offers you a chance to escape. Break out, find your car, and maybe you'll be able to drive out into the sunset.
*Claustrophobics beware! This exhibit implies to be quite limited in your actions during a part of the experience. Contact us so we can help you determine whether or not this experience is for you!
Players
2-6
Time
60 min
Difficulty
Frightness
The Dreamwalkers
You are on a mission for the order of the Dreamwalkers, an order as ancient as human being’s ability to dream. These lucid dreamers have an oath to protect the dream world and ours from the denizens of the nightmares that try to plunge humans into tormented and eternal sleep…
Dreamwalkers
You are on a mission for the order of the Dreamwalkers, an order as ancient as human being's ability to dream. These lucid dreamers have an oath to protect the dream world and ours from the denizens of the nightmares that try to plunge humans into tormented and eternal sleep. Now three of them are holding a child in his own nightmares and spreading chaos. Wake him up before it's too late.
Players 3 - 6
Time 1h00
Difficulty
Frightness
The Dreamwalkers
You are on a mission for the order of the Dreamwalkers, an order as ancient as human being’s ability to dream. These lucid dreamers have an oath to protect the dream world and ours from the denizens of the nightmares that try to plunge humans into tormented and eternal sleep…
Dreamwalkers
You are on a mission for the order of the Dreamwalkers, an order as ancient as human being's ability to dream. These lucid dreamers have an oath to protect the dream world and ours from the denizens of the nightmares that try to plunge humans into tormented and eternal sleep. Now three of them are holding a child in his own nightmares and spreading chaos. Wake him up before it's too late.
Players
3 - 6
Time
60 min
Difficulty
Frightness
>
2002 : A Bovine Odyssey
In the faraway future of 2002, you are wakened up in the middle of the night by some strange lights in the starlight sky and by the scared mooing of your beloved dwarf cow, Marguerite. As you come to the window, you can see that it has been beefnapped by an extraterrestrial entity…
2002 : A Bovine Odyssey
In the faraway future of 2002, you are wakened up in the middle of the night by some strange lights in the starlit sky and by the scared mooing of your beloved dwarf cow, Marguerite. As you come to the window, you can see that it has been beefnapped by an extraterrestrial entity. Listening only to your courage, you grab your overalls and tools to build a spaceship within your grain silo. You then take flight toward the alien mothership, let’s hope that the boarding goes well!
Players 3 - 5
Time 1h00
Difficulty
Frightness
2002 : A Bovine Odyssey
In the faraway future of 2002, you are wakened up in the middle of the night by some strange lights in the starlight sky and by the scared mooing of your beloved dwarf cow, Marguerite. As you come to the window, you can see that it has been beefnapped by an extraterrestrial entity…
2002 : A Bovine Odyssey
In the faraway future of 2002, you are wakened up in the middle of the night by some strange lights in the starlit sky and by the scared mooing of your beloved dwarf cow, Marguerite. As you come to the window, you can see that it has been beefnapped by an extraterrestrial entity. Listening only to your courage, you grab your overalls and tools to build a spaceship within your grain silo. You then take flight toward the alien mothership, let’s hope that the boarding goes well!
Players
3 - 5
Time
60 min
Difficulty
Frightness
Who are we addressing to?
To the urban explorers
If you are part of those that can never get enough of new experiences or think you have seen everthing in town, we make it our mission to surprise and amaze you.
To friends and family
Cabinet Mysteriis welcomes all with a sense of adventure! If you are looking to experience an extraordinary excursion with your friends or family, we will be more than happy to welcome you!
To puzzle and games afficionados
Come apply the skills you have honed in the comfort of your home in life sized scenarios! Compare your performance with your friends!
To businesses and colleagues
Escape games are comprised of stimulating and accessible exercices in communication and logic. What better way to reinforce team spirit amongst colleagues!
General informations
We ask you to arrive
15 minutes in advance
The duration of an
exhibit is 60 minutes
Plan also 10 minutes
of debriefing
Pricing: 34$ taxes included
Social networks
We also invite you to follow us on our Facebook page to be informed of any changes or news!
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Une belle expérience. Nous n'avons pas réussi malheureusement. Mais le decor de marcheurs des réves est vraiment beau. Un défi différents des autres.
jérémie Bailly
1/18/2020 -
Ces mon 3eme "ER" et il est loin en avent des autre. Un mots, IMMERSIF! Nous voulons y croire. * * * * *
Sammy-James Simms
1/03/2020 -
L'expérience fût vraiment mémorable. L'atmosphère, les acteurs et les histoires se mélangent tous parfaitement et permettent de pleinement plonger dans les tableaux. Les puzzles représentent de beaux défis à relever, sans être trop difficiles. Ce fût ma première expérience de jeu d'évasion et je vais certainement y retourner! Good job!
Patricia Boukila
12/27/2019 -
Pour avoir essayé les plus populaires centres de jeux d'évasions de Québec, c'est sans aucun doute le plus immersif de la région. À essayer absolument si vous êtes fan de ce genre de sortie.
Philip Grignon
12/23/2019 -
Nous avons fait Ferrailles Hurlantes à 2 joueurs (couple) et nous avons littéralement trippé! Première expérience de jeux d'évasion, et ça a dépassé mes attentes. Niveau de jeu assez complexe et plutôt intense à 2; nous n'avions pas le temps de flâner, il fallait s'activer rapidement dans les différents tableaux et c'était génial. Et ce petit côté effrayant et angoissant avec l'ambiance sonore, le faible éclairage... wow! Bravo à l'équipe pour l'animation.
Sara Girard
11/11/2019 -
Accueil chaleureux, accompagné d'un thé. Énigmes plutôt faciles mais originales, décor assez bien réussis! Très belle expérience, je recommande.
Mélanie Rioux
11/01/2019 -
Très bel endroit. Nous avons fait ferrailles hurlantes en famille et c'était très amusant. Il y a des personnages présents pour nous donner des indices. Le personnage était drôle et nous a beaucoup aidé. Endroit avec stationnement facile gratuit. Nous avons apprécié de pouvoir réserver pour 4 sans que l'on nous jumele à d'autres gens. Les gens la-bas étaient très accueillants. Nous avons apprécié notre expérience et nous y retournerons sans dire lors de notre prochain séjour dans la région de Québec.
Caroline Mathieu
10/27/2019 -
Le staff est vraiment sympathique, l’expérience de jeu en elle même est juste fantastique, les défis et énigmes sont réels ( probablement plus réels que vous ne le pensez; venez préparés XD); puis vous pouvez prendre une photo à la fin. Pour faire court, c’est une place excellente place. J’ai fais le « Marchand de Sable ».
Zey Gey
9/23/2019
Frequently asked questions
The parking spots for the building are free and available for all our clients. Just be careful not to parked in our neighbors reserved spots!
We are easily accesible by bus, either by the 807 right in front of our adress or with a 10 Minutes walk from the Gerard Morrisset station (800, 801, 294, 295 and 107)
No problems! Our adventures sometimes require moving through crawlspaces and such, but they are all designed so that there is always plenty of things to do or places to see that don’t require it.
The games are not design for unsupervised children. Although, it is a great family activity where everyone has fun!
We found that children 8 and up can participate and enjoy our games. Contact us if you want to discuss your situation.
For security reasons, we do not allow very young children/toddlers in our exhibits.
It is always recommended to wear comfortable clothing and shoes in wich you can walk, crawl and climb over objects if need be.
The answer varies from one place to the next, here at Cabinet Mysteriis, electronic devices such as phones, cameras, watches as well as any flammable or sharps objects are forbidden.
If you need them to read, we suggest you bring them along!
We provide you with lockers as well as padlocks to keep your things secure during your visit.
No, once you have your booking, the adventure is reserved for you and your group.
All our scenarios are playable in english and in french!
Call us or go online to reschedule up to 24 hours before the scheduled start of your scenario.
If you are uncertain about the date or number of participants in your group, you can always choose to pay on the spot. Beware that if you do not advise us of your absence beforehand, a 100$ fee will be applied on your credit card.
We ask that you show up 15 minutes before the scheduled start. If you are late, we cannot garanteed that you will be able to play or that you will have the full hour to play.
To keep playing, we suggest the Marshall (851 Myrand) for bowling.
To relax around some good food and craft beer we suggest le Sacrement (1380 Ch Ste-Foy)
And if you are truly starving and looking for more memorable characters and ambiance, La Chope Gobeline is a little further, but well worth the detour (966 René-Levesque Ouest boulevard)